Your comprehensive guide to mastering Charmy. Learn about collecting, rarities, trading, and the economy.
Charmy uses two main currencies. Understanding them is key to growing your collection.
Tickets are used for Premium Pulls. They guarantee higher rarity chances and give you cards instantly without competition.
/daily once a day or buy them in the Shop./ticketpull (Costs 1 Ticket).Prisma is the main currency for trading and the marketplace.
/burn) or sell cards to other
players./market or buy Tickets in the
/shop.
The premium currency for exclusive items.
Every cartridge belongs to a rarity tier. Higher rarities have better visuals and are much harder to find.
| Rarity | Color | Description |
|---|---|---|
| Common (C) | Gray | The most common cards. Basic foundation of any collection. |
| Rare (R) | Blue | Harder to find. Features unique characters from popular series. |
| Super Rare (SR) | Purple | High value cards. These feature detailed art and are highly sought after. |
| SSR | Gold | The pinnacle of collection. Extremely rare and features a pulsing glow effect in the UI. |
| Event | Red | Exclusive cards from temporary events. |
Each card has a unique Mint Number (e.g. #1, #24, #105).
/pull
Core
Spawns 3 cards in the chat. Click the button corresponding to the card you want (1, 2, or 3).
Pro Tip: Be fast! If you see a card you like, click it before someone else does.
/case
Opens your inventory. Use filters to find specific cards: /case series:Bleach or
/case rarity:SR.
/market
Economy
Browse the global marketplace. You can buy cards listed by other players from any server.
Trading is the best way to complete specific sets.
/case to find the ID of the card you want to give.
/trade user:@Friend give_id:123 want_id:456.Your chance to pull a specific rarity varies depending on the type of ticket used.
| Rarity | Normal Pull | Standard Ticket | Deluxe Ticket | Event Ticket |
|---|---|---|---|---|
| Common | 88.0% | 88.0% | 50.0% | 50.0% |
| Rare | 10.0% | 10.0% | 40.0% | 35.0% |
| Super Rare | 1.6% | 1.6% | 8.0% | 6.0% |
| Event | 0.2% | 0.2% | 0.0% | 8.0% |
| SSR | 0.2% | 0.2% | 2.0% | 1.0% |
Burning allows you to exchange unwanted duplicates for Prismas.
| Rarity | Prisma Value |
|---|---|
| Common | 5 |
| Rare | 20 |
| Super Rare | 100 |
| SSR | 500 |